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RE: PSYBER-X = PLAGIARISM AND IP THEFT

Way to take things out of context, we were upfront about purchased Unity assets early on and have moved to Unreal by a unanimous community vote. Before the actual in game asset is delivered it is edited and adapted and follows that screenshot you share about the legality of it. Also I did say we made the $100k mark and if you look at the tokens market capitalization it did in fact hit $100k that day yet Justin did not cash out $100k.

Let's dig into their "original" assets.

These so far have only been integrated into what was first a THIRD PARTY card game, developed by a member of the Hive community that was then lured into becoming part of the @psyberx team, since the latter realized that they couldn't deliver a blockchain game, despite promising so and selling $ 100 K of their token.

Klye put in over a year building this and it is a Third Party game now? & again 100k was not cashed out, please show the on chain data Mr. Detective

I got through a couple paragraphs and you are full of accusations and no evidence. Your proof shows your ignorance only!

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it is a Third Party game now?

A quick Google Search for psyber sects lead me to this:

  • psyber-sects:
    image.png

.

  • psyber-decks:
    image.png

.

it is a Third Party game now?

Oh, it isn't?? 🤡

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