That was me replying to you, I have never laughed at you sir. Don't think we are allowed to give reassurance of future token value legally. We do have token buy backs and hope to increase the support levels.
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I built it in the digital world. Tested and proved.
Now I am about to start in the physical world.
I tried to give you this two years plus ago.
Working with the COLT token now,
You were correct yet that was not possible then and the difficult path was the only possibility several decided to take helping make what we have today possible. As a decentralized project the founders voted for the opposite, moving the game to unreal, raising budget and ambitions of all involved and now we have an unreal game with 5 maps and 3 modes to play, a card game utilizing the same NFTs and token integrated on chain in testing and a discord game with a Hive token. Not trying to argue just stating regardless of how it got done it is still getting done.
Back to square 1. How will you establish a long term value for the token? No value for the token in this environment means no game players.
1 game in testing integrated with it so it has a game that is 1 utility
integrating psyber-x with it, that is another utility when integrated
psyber-x is playable on steam games with 5 maps and 3 modes
governance token airdrop when phase 2 begins lvl holders get airdrop
lvl buybacks, it has been announced and they have been buying LVL back
in game for 2 more planned games (4 game token) not dilluting value by creating more and more tokens with 9 quadrillion total max supply (lvl has 500 million)
2.5 years building on Hive and onboarding from both web2 and other web3 communities, constantly adding value to the chain.
I see plenty of long term value, just not alot of short term value yet I keep buying. Not financial advice even if I bought 5 million more today myself.
Players will want to trade the token. not put all back to the game. An air drop depreciates the token. The strategy relies on a continuing influx of players.
Yes continual influx combined with fun games retaining them!
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lol
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What happened to the initial 10 devs with 20 ys experience working on this?
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What about the VC based in California that invested 40 grand and is going to dump in 1 year?
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Purchased pre-made for $ 200 and added $ 100 worth of cheap assets? If not you got ripped off.
you both did