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RE: Castle of the Moon: Intro

in Hive Gaming18 hours ago

Looking at Ultima Online a little more it has a skill-based system instead of XP/levels which is something I've thought about quite a bit. I've always felt like it makes more sense to level up the skills that actually get used... but again games went another direction because of the whole "just because it's realistic doesn't mean it's a good idea for gaming" situation.