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RE: PSYBER-X = PLAGIARISM AND IP THEFT

Yeah, right. And a studio that allegedly made close to 100 games doesn't notice how long it took them to create 12 3D models?

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Some of these assets were also part of the initial trailer set up where they claimed to have spent $ 300 K.

The same assets that they mislead users to think were they own by putting them on their portfolio page and then removing them when called out about it.