Dragon Quest 8 is one of those games that test everything preset in the genre in a very solid way, it does not need much complexity to get in the same area as those Final Fantasy that swept at its launch, this installment of Dragon Quest can shine having a combat system that paying homage to the previous games also applies many new systems in a sublime way, with almost no cracks and respecting much of what makes their games unique, the combats are streamlined, the menus much more explanatory and in general the game is much better understood thanks to an interface that separates many of the actions we can do in small separate balloons making the screen is often not so full and we can navigate with more sobriety by the many options offered.
El sistema de progresión es bastante rápido y eso contrasta bastante bien con lo gigantesco que el mundo puede parecer, en donde la progresión de nuestro personaje va también bastante rápido y nos permite recorrer las distancias enromes que tiene el mapa desde relativamente temprano en el juego, es toda una belleza poder recorrer este mundo ya que los diseños de Akira Toriyama siguen funcionando bastante bien desde la primera bestia que encontramos hasta el último NPC, hay una estética que recuerda mucho a Dragon Ball o One Piece por su sentido de la aventura, los gráficos también resaltan esto aunque no sean los más punteros que podamos encontrar, pienso que resaltan decentemente estos diseños y hacen mucho más espectaculares las batallas.
The progression system is quite fast and that contrasts quite well with how gigantic the world may seem, where the progression of our character is also quite fast and allows us to travel the huge distances that the map has from relatively early in the game, It is quite a beauty to be able to go through this world as the designs of Akira Toriyama still work quite well from the first beast we encounter to the last NPC, there is an aesthetic that is very reminiscent of Dragon Ball or One Piece for its sense of adventure, the graphics also highlight this although they are not the most cutting edge that we can find, I think that decently highlight these designs and make the battles much more spectacular.
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Hablando de las batallas el sistema del juego agiliza muchas de estas primero quitando una infame característica que tenía el juego en pasadas ediciones conocida como los encuentros aleatorios que en cierto modo nos mantenían en constante presión sobre los monstruos que podían atacarnos y nos dejaban disfrutar cosas simples como explorar el mundo, en esta entrega han quitado esta característica e implementado otra un poco más justa para el jugador en donde podemos ver el tamaño real de los monstruos sin entrar en batalla y así decidir si queremos enfrentarlos o esquivarlos, pero si queremos enfrentarlos nos aventuramos en otro sistema que ha mejorado el juego, y es que aunque tiene mucho de lo que hizo un clásico a Dragon Quest integra otras funciones que podemos usar en batalla como la invocación o la creación de pócimas mediante alquimia que agrega una base extra en donde podemos obtener múltiples formas de abordar para pelea.
Speaking of battles the game system streamlines many of these first removing an infamous feature that had the game in past editions known as random encounters that somehow kept us in constant pressure on the monsters that could attack us and let us enjoy simple things like exploring the world, in this installment have removed this feature and implemented another a little more fair to the player where we can see the actual size of the monsters without going into battle and so decide if we want to face them or dodge them, but if we want to face them we venture into another system that has improved the game, and is that although it has much of what made a classic Dragon Quest integrates other functions that we can use in battle as the invocation or the creation of potions through alchemy that adds an extra base where we can get multiple ways to approach to fight.
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Si es cierto que este juego tiene algunas limitaciones para no mostrar algunas de las características que marcaron positivamente a la saga como la banda sonora orquestal o unos gráficos un poco menos obsoletos pero lo compensa con un mundo inmenso del que podemos formar parte de forma activa teniendo muchos homenajes a la formula clásica del juego pero implementando algunas mejoras en su jugabilidad sin afectar sus bases. Siendo sincera creo que estas bases se vieron beneficiadas por algunos de los cambios que este juego incluye como la agilización de su gameplay asi como la integración de más mecánicas en el sistema de batalla, todo esto suma a la formula inicial de Dragon Quest al mismo tiempo que hace más accesible para los nuevos jugadores recorrer todo este mundo que aun hoy se me hace difícil completar por completo.
It is true that this game has some limitations to not show some of the features that positively marked the saga as the orchestral soundtrack or graphics a little less obsolete but it compensates with a huge world that we can be part of actively having many tributes to the classic formula of the game but implementing some improvements in its gameplay without affecting its bases. To be honest I think that these bases were benefited by some of the changes that this game includes as the streamlining of its gameplay as well as the integration of more mechanics in the battle system, all this adds to the initial formula of Dragon Quest while making it more accessible for new players to go through this world that even today is difficult for me to complete completely.
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Creo que eso es todo lo que tengo para aportar sobre este juego, quizá fuese uno de los juegos que menos me interesaron en un principio cuando saque de mi closet mi vieja 3DS pero debo admitir que no esta tan desactualizado como se le podría ver en estos tiempos, es un sólido RPG que mezcla mucho de lo clásico y lo mejora al punto de hacerlo un videojuego disfrutable para todos, si tienen algún comentario les agradecería que lo pusieran por acá abajo, estaré respondiendo a todas sus recomendaciones!
I think that's all I have to contribute about this game, maybe it was one of the games that interested me the least at first when I took my old 3DS out of my closet but I must admit that it is not as outdated as it could be seen in these times, it is a solid RPG that mixes a lot of the classic and improves it to the point of making it an enjoyable game for everyone, if you have any comments I would appreciate if you put it down here, I will be responding to all your recommendations!
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Translated with www.DeepL.com
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interesting review! makes me curious about this adventure game, thank you for sharing!
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thank you soooooo much :3
I remember briefly playing a Dragon Quest game for the PS2 or PS3 and I think it might have been this one. I also tried XI but it wasn't my jam. Turn based combat games rarely pull me in.
It's a great Game thanks for the comment!!