Most of it is game design, when the knight takes damage you get a few freeze frames and camera shake too and it combines with my 50fps makes it look like frame drops.
You are viewing a single comment's thread from:
Most of it is game design, when the knight takes damage you get a few freeze frames and camera shake too and it combines with my 50fps makes it look like frame drops.
Oh that's a game thing then. Interseting, I don't know how I didn't notice that before