I discovered what happened at Mantis Labs. I'll have to make a choice. This is the third episode of The Mantis Imperative.
Note: ENB replaces Reshade, Cinematech, Dynavision, and other visual mods. All the episodes from now on were recorded on a more powerful computer.
The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee.
Follow the timestamps.
- 01:03 - Heading south through the corridor. I enter the room, access the terminal and read the "Training Turret" entry.
- 01:52 - The "A Soldier is Determined" entry.
- 02:11 - Activating the Training Module and entering it. I'm in another Vault-like place.
- 02:36 - The doors are inaccessible. Some have names on the walls, and all of them are printed on the southwest walls.
- 03:28 - To the northeast, an open door. A locked door at the end has yellow signs.
- 04:00 - A closer look at the names on the other southwest wall + the local map.
- 04:30 - The door to Simmons's room is open. I access the terminal on the desk and read the "Pigs" entry.
- 05:09 - The "Tranquilizer Gun - wrong model!" entry.
- 05:34 - "The wandering porker" entry.
- 06:03 - I open the wall safe. I take the Darts, the "Mantis - Freedom Bear Arsenal" note, and the Tranquilizer gun (Don't waste ammo).
- 06:29 - I read the "Freedom Bear Arsenal" note.
- 07:07 - A safe is under the restroom sink. The "Mantis - Skeleton Key" note and the Mantis Key were inside. The documents say the key opens some of the rooms.
- 08:13 - I leave the room and open the nearby Mansley/Morrison room. The pig rat ("Piggy") mentioned in the terminal was inside (and hostile). I use the Tranquilizer gun on the creature (one shot) before I jump on the tables. It leaves the room.
- 08:49 - I take the Energy and Microfusion Cells on the table. I didn't see the papers on it.
- 09:06 - Leaving the room. Piggy is friendly now. The Tranquilizer gun worked.
- 09:19 - I go northeast and open the last door on the right. It's a room full of dirt and rocks. I take the Piggy Chow box on the shelf.
- 09:53 - Piggy is following me because I have the Piggy Chow. I go northwest and unlock the R. Bentley/P. Freegram room.
- 10:16 - I bump on Piggy's Favorite Chow Bowl on the desk. Another Piggy Chow is on the floor.
- 10:21 - Accessing the terminal. I read the "Clean Halloween Contest" entry.
- 13:35 - The "Pig Duty" entry. Piggy runs really fast toward its food. I should try that on the door with the bear sign.
- 15:18 - The "Do not taunt the Pig" entry.
- 16:23 - I take Piggy's Favorite Chow Bowl from the floor.
- 18:52 - I place the Piggy Chow and Bowl near the door (bear sign). The creature ran to its food and destroyed the door.
- 19:41 - I open the safe, and the Switch spawns on the wall above it. The metal structuring blocking the path is removed when I activate it. Also, that's a Giant Robot Bear.
- 20:36 - I use the terminal on the wall. The "Execute Emergency Beacon" does nothing, but the "Test-Fire Thumb Cannon" option hurts.
- 21:08 - The "Confirm Team Assignments" is the puzzle.
- 23:28 - I return to the previous area, and all rooms are open now. I look for clues in them (paintings, posters, terminal entries).
- 25:43 - Team for GPS / Telemetry / Navigation = Johnson/Laredo.
- 25:50 - Team for the Rocket-propelled Ordnance = Andress/Zoldevro.
- 25:56 - Team for the electrically driven arm-mounted Minigun = Donover/Smith.
- 26:01 - Team for close-quarters-combat-chain-driven arm blades = Bentley/Freegram.
- 26:06 - Team for light amplified simulated of radiant redundant weapon systems = Mansley/Morrison.
- 26:12 - Team for optics / visual acquisition/pattern recognition systems = Parnis/Williams.
- 26:21 - I hear a sound. I opened the terminal and clicked the "Execute Rocket Test" option. The explosion makes some fences fall, creating a path to the floor above. I find a safe with my equipment and another safe with the Freedom Bear Target Painter, the Manis - Target Painter, and Training Detour notes
- 26:58 - I'm teleported to another area. I hear the Mantis voice again (Transmission 9), and the "Mantis - Radio / Mantis Labs Transcript" is updated.
- 27:39 - I'm teleported to a room with a reunion table and many skeletons. First, I read the notes from the safe.
- 29:18 - Reequiping my stuff. The Freedom Bear Target Painter doesn't work in interiors
- 30:16 - A wooden crate under the table has an Easter Papaya (4 of 5). I eat the fruit, and the "Mantis - Easter Papaya Notes" is updated (Papaya the Fourth).
- 31:28 - I use the terminal at the center. I read "The Spark and the Court" entry about what happened at Mantis Lab.
- 32:22 - The "Crime and Punishment" entry. To the left is a terminal to purge the AI. To the right is another terminal to download the AI core to my pip-boy.
- 35:04 - I chose to download the AI core to the pip-boy.
- 35:42 - I go to the door, and I'm teleported to the last training module room. A message box appears as I leave.
- 36:50 - That's the decision room. It's time to leave.
- 40:53 - Mantis Radio signal found.
- 42:21 - Easter Papaya (5 of 5) is in the entrance. It's in a wooden crate on the upper containers to the right. I eat the fruit, and the "Mantis - Easter Papaya Notes" is updated (Papaya the Fifth).
Mantis Radio has some "hidden" content to uncover.
▶️ 3Speak
I like the detail that you have added the time frame, how much is the minimum of resources and how much is recommended that my PC would have to have to play this title that you showed in the video ? !PIZZA
Non-modded Fallout 3 (2008) isn't a resource-intensive game - the game only uses two CPU cores - so it can run on any modern gaming computer. I have a heavily modded game (check my mod list) with 2K/4K textures + ENB, and I record the gameplay with OBS, so I built a gaming PC to handle that.
My specs are (2019):
Stuck on Hive? Include
! help
(without a space) in a post or comment.@HelpHive picked up the
! help
command. Some ideas if you need help...HelpHive volunteers: @crrdlx, stayten - The HelpHive team could use
$PIZZA slices delivered:
(2/5) @zonadigital21 tipped @realdcghoul101