Fallout 3 Walkthrough (Modded) Part 173

in Hive Gaming2 years ago (edited)

▶️ Watch on 3Speak


Like many places across the Capital Wasteland, Trenton Towers holds many stories waiting to be uncovered.

The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee.

f3part173.jpg

Here are the timestamps:

  • 00:48 - Fast traveling to Dukov's Place.
  • 01:22 - An Enclave Vertibird shows up.
  • 02:08 - The Enclave Officer has a key to the nearby Deathclaw Cage.
  • 02:21 - Looting the Enclave Camp.
  • 03:25 - Discovering Trenton Towers. The red dots on the hud are enemies on the top floor. I sneak to the entrance to not alert them to my presence.
  • 05:38 - Lockpicking the door on the left.
  • 05:51 - Frag mines to be disarmed on the apartment door to the right
  • 06:11 - Some rare Alien Power Cells on the cabinet.
  • 06:23 - Ammunition boxes.
  • 06:36 - A dead Merchant and a grenade box.
  • 07:08 - I hear voices from above when entering the apartment on the left.
  • 07:42 - Telling my followers to wait while I go upstairs.
  • 07:56 - Opening the door, seeing Talon mercs, and throwing two grenades.
  • 08:30 - Looting the dead.
  • 09:14 - Inventory Management.
  • 10:20 - Back to the apartment on the left.
  • 11:03 - I access the (Danvers) Personal Terminal.
  • 14:26 - Going upstairs to the right. The door requires a key.
  • 14:36 - Radroaches in the apartment on the left.
  • 14:57 - Reaching the next apartment through a hole in the wall.
  • 15:51 - A first aid box in the bathroom.
  • 16:12 - Lockpicking the door to the hallway. I'm beyond the rubble blocking the hallway.
  • 16:29 - I decided to not use the elevator for some reason.
  • 16:41 - Back to the first apartment on the right. I lockpick the door.
  • 16:52 - The briefcase near the skeleton contains the Wrinkled Note.
  • 18:25 - Placing some frag mines on the stairs where the Talon mercs were.
  • 19:20 - Entering the third floor alone and torching some Talon mercs before retreating to the entrance. The enemies follow me and step on the mines.
  • 20:58 - Placing more frag mines on the stairs.
  • 21:17 - Back to the third floor. Torching one lone Talon merc.
  • 21:44 - Feral Ghouls in the area.
  • 23:31 - Entering the room on the left, then placing far mine in the hallways.
  • 24:20 - Placing mines on the stairs to the Fourth Floor.
  • 24:40 - That door requires a key.
  • 25:04 - Back in the room seen at 23:31 to take Scrawled Note from Jacobs's body.
  • 26:13 - Checking the local map. Also, looting the place.
  • 26:35 - The Talon Company Contract is on that table.
  • 28:09 - Reaching another hallway.
  • 28:18 - The Dead Raider has a Cracked Key.
  • 28:51 - A barely alive Talon merc on the apartment on the left.
  • 29:07 - Ammo boxes.
  • 29:23 - The Butcher's body. Nothing unique or rare.
  • 30:52 - Back to the hallway. Lockpicking the door on the right.
  • 31:33 - The Rusty Holotape is on the desk.
  • 32:41 - The Faded Note is also on the same desk.
  • 34:05 - Lockpicking the door on the apartment on the left.
  • 34:32 - Accessing another Personal Terminal (Philomena Darvis). Lots of reading.
  • 45:12 - A Nuka Cola Quantum.
  • 46:17 - Not using the elevator yet. I don't remember why.
  • 46:25 - Returning to the previous hallway. I alerted the feral ghouls in the locked room.
  • 47:05 - Unlocking the door (the one at 24:40) with Cracked Key. Throwing grenades at the Glowing Ones.
  • 48:16 - Ignore that door. It's inaccessible.
  • 48:23 - Another stair to the fourth floor.
  • 48:47 - There's a briefcase on the bench near the unlocked door. The Decayed Paper is inside it.
  • 50:00 - Back to the first floor to bring my followers.
  • 50:56 - From the third to the fourth floor (using the stairs seen at 24:20).

My tour through Trenton Towers continues in the next episode.


▶️ 3Speak

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What mods does it has? It looks hell of a lot better than the original game.

I probably put all the mods I used in this post. Some mods you'll only see later in the playthrough.

well if it dont explodes XD then it is good enough.

Truth be told, I made some mistakes in my enormous load order, so New Vegas Anti-Crash (NVAC) is what keeps everything working correctly. Good thing this mod also works for Fallout 3.

Lulz, Nvac is what makes modern fallout games work.

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