Hello there fellow hive users, I hope you all have been enjoying your summer. Today I will be going over a new HIVE game that has been dropped called @demonicore
*Image belongs to Demonicore*
I began playing this game a couple of days ago and have enjoyed the turn based style strategy involved In the game, the building/growth of an account with different strategies involved, and the leaderboard ranking system.
When starting this game you will need to make sure you know what each stat is doing so you can upgrade accordingly.
Here are my current stats as of today :
*Image belongs to Demonicore*
The 3 options in a battle (Conjuring of a Demon) are Attack, Magic, and Guess Name. Each of these take your player stats into account when in battle . Attack uses your (Attack and Speed) and takes into the account the Demon’s (Defense, Speed, and Blasphemy). Magic takes into account your (Magic and Faith) and uses the enemies (Magic and Blasphemy) to decide damage output. Guess Name will lower the stats of your opponent for the remainder of the battle and uses RNG based purely on your (Faith) and the Demon’s (Blasphemy). You will need to decide based on the Demon’s stats which is the best move from turn 1 so that you do not get defeated.
The game does a good job with brief explaining the mechanics/importance of each stat which is helpful in a game where there is no resetting your stats to correct the faults in your build. So make sure to read up on that!
Suggestions :
- a timer showing your energy replenishment.
- partial upgrades (ex: upgrade cost is 100 DCORE, you can apply 50 DCORE bringing the cost down to 50 DCORE)
- Crushing the bug that I experience where a battle energy is consumed but the battle is auto loss (4 times over 48 hours (20 total battles))
I hope you have enjoyed this brief introduction into Demonicore, a new PvE P2E HIVE game using the DCORE token.
P.S. if anything in this blog needs to be corrected please comment.
This is a great introduction to DemoniCore, @therealone21, thank you for supporting the game!
I am taking note of your excellent suggestions. Are you still experiencing the issue with auto loss battles? I upgraded the servers, which seemed to fix a lot of load-related issues, and I'm curious if that was the cause of what you experienced!
As of today, when I had full energy (10/10) two of the battles were the autoloss case. I have been enjoying the game but it has been super hard to progress with how much is earned in game. I’m not commenting about that specifically so you can raise the earning. But more or so just an opinion as a player.
I think I’m around like 20 auto losses total. That has heavily impacted my growth / LB ranking. I was playing very actively and was trying not to get discouraged by the losses. But as I previously mentioned , when I wait hours to battle 1 time and then in 1 second it refreshes and autolosses it makes me want to play less.
Thank you for hearing me out. Have a good day!
Thanks again for your feedback! I am trying to pinpoint why the autolosses are still happening, but it's tough since I can't seem to reproduce the issue. If you can send me a screenshot of what you see when this happens, it could help me to troubleshoot. I will try my best to solve this - I understand it must be a frustrating experience as a player!
Just found out about this game and it's amazing what you have created. Well done!