I love the sense of progression Hades conveys. This is divided into two aspects: the development of the character and your experience as a player within a tactical approach when facing each dungeon. In Hades there are no shortcuts as can occur in other roguelites, and the feeling of repetition or of being able to fall into monotony or satiety is a danger for games that make this decision. However, Hades knows how to do things very well in this regard.
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