Impressions of Mario Kart 8 Deluxe Switch.

in Hive Gaming3 years ago

Mario Kart 8 Deluxe:

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Welcome! A little over a month ago I bought the brand new Nintendo Switch, with so much uncertainty and among so many options to choose from such an extensive catalog, and with 4 years behind me, I chose Mario Kart 8 Deluxe, because it calls my attention the competitiveness. I have played many hours is nice is fun but sometimes gets to get out of control especially because it is addictive, being short games in which everything happens in a fairly fast way we will want to play again and again game and when you least realize you've been hooked a couple of hours, but before delving, let's start at the beginning about this wonderful game: Mario kart 8 is a delivery that had its first version for the Wii U that after some time and with the release of the NS ,they brought it back for that console in the form of port, that yes with new additions, such as the possibility of carrying two items at the same time when running on the circuits and of course the battle mode, plus technically speaking it performs somewhat better on the new nintendo console, both in fps and resolution as a result of a better processor and obviously it goes without saying but play the portable mode to any title is never more in fact quite excited and is something I use especially when I go to sleep from bed or from the couch or from wherever the best thing about this game is certainly the fun it gives you I've always been very restless and I've always been very inquisitive and I've known thousands of people traveling to various parts of the world and competing thanks to them but now is not that I have the motivation to return to that little world and spend 20 hours locked up playing without stopping but yes that I have returned to our line of wanting to win and focus both on the game to do things well let the tension of the competition but without losing my head and focusing after all on what and fun starts the countdown as soon as you see the number 2 on the screen you press the button to You know how the countdown starts when you see the number 2 on the screen you press the accelerate button and you know how to go for the first box you find along the way hoping that you get a good item this is how the games normally start and I say normally because if you fail the countdown there are two options or you drop the kart and lose a few seconds just starting or you go too slow, it can cost you in many positions in the standings the start is paramount in my point of view and following a little with the mechanics in the same way influence many factors when it comes to ranking in the top three in many cases it will be even better to go second for what may happen there is strategy in this game although it seems that no in fact there is enough although there is a factor that facing the competitive perhaps, is somewhat more diminished and is luck in depending on what items you get to you or rivals that luck factor or randomness, rather, is what sometimes you can get to get on your nerves I mean go first and you get a blue shell is something that bothers but that by probability can happen now get to explain what kind of items we can find but you get not only a shell but a green one a red one and see how three four even five rivals pass you like a bullet with star power activated or the typical mushroom that gives you speed as that fixed frustrated even the calmest person in the universe and is that it gives much anger and helplessness to see your first place fades in 50 meters and eye that the game is designed so that depending on what position you are you have more likely to touch you one item or another if you go first is almost impossible to touch you a star or a bullet.

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Talking about the items there is almost no variety in this edition; The typical mushrooms that give you speed, a bullet that destroys everything that crosses in front of it and no need to maneuver since it follows the path alone for a short period of time then also the typical shells with which you slip. Shells: the red ones are remote-controlled but if you get in the way of an obstacle they break and the green ones go in a straight line and you have to be a bit more accurate to aim at the opponent, although if they start bouncing off the walls they can even hit you, there are squid bombs that cloud your vision with ink.

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In offline mode we have several things to do the incentive is to go unlocking cars wheels and flying hang gliders, to set our master composition and I advance you that there is no composition that is better than another given that in depending on what mode or depending on the circuit will adapt better one thing or another but facing the online a pretty good composition that usually gives me enough results in almost any type of race but good, we can run in single player mode races of a lifetime all circuits available also have a multiplayer mode, ie from home with friends is also in online mode or wireless within a player for example we can run the circuits and also in mirror mode by adding the battle mode and obviously in 50 cubic centimeters in 100, 150 and 200 cc . In 200 cc is really crazy, it is the only mode that in addition to knowing how to drift you have to know how to brake, because you go so fast that by necessity, you will have to use the brake button on more than one occasion by the curves, well unless you want to fall a thousand times in the open circuits or go hitting you from wall to wall.

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As an incentive for the long investment of time, if we get gold in all races we can unlock gold Mario does not have any feature improvement to Metal Mario, which we get from the beginning but it feels good to say that you have it in gold color, you can also unlock the golden wheels, the golden car and even the hang glider in that hue, basically the whole pack and then show it off in online mode.

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There are coins for the different parts of the circuit you start with 0 and we can store up to 10 coins and these have no greater meaning than to make us run more ie if someone carries 10 coins and we carry only one we will run urges say that every time we leave the circuit or hit us lose a number of coins so at least in theory is leveled people who are more placed back with those in the first positions. in addition to the already named boxes when handling also influences a lot to know how to skid masterfully in addition to knowing the circuits to perfection and all the shortcuts that can be done when you're running in them shortcuts some more difficult than others and in which there will be times that you will think if you take that shortcut or not mostly because if you do not get it right is very likely to be counterproductive fall off a cliff, if you get it right you gain a few extra meters that can lead you to win the game what I say about the skids is of utmost importance because we have three types of sparks: blue, yellow and pink the more time we spend skidding the better, skidding sparks will change color as we are more time skidding reaching the pink color as a maximum, which makes us release the skid button and gain a greater momentum than if blue or yellow, needless to say that if you do not skid you will not have any kind of benefit and you will end up overtaking anyone or the CPU.

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There are some circuits that the truth, we like more than others, while others we do not want to see even in paint especially if we are given bad in online mode, I for example; on the rainbow trails in 200cc Online mode, I go crazy I have come to hate those circuits because I spend more time off the road than inside, but in general the details are appreciated and are full of life, the sound little I can say the melodies are pure nostalgia.