That's pretty awesome man. I have heard of these tools in the past but never messed with them myself. I don't think I have the patience to go at it like you did. Does the software have certain checks in it to ensure that the levels aren't impossible? I mean, such as a jump towards the end that cannot be completed?
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Thankss!! This engine is really cool, you should try it someday, the development process isn’t that boring. And about checking for impossible levels, I do that manually, I play and see if it’s possible to reach the platform. When it’s too veryy hard or impossible, I adjust the character’s jump height until it works. To be honest, I’m not sure if there’s an easier way to test this, but I’ll look into it.