I think the problem that is going to arise with this peripheral just like the VR on the PS4 is the really high price. There is very little chance that I am going to get involved with an addon that costs more than the system you use it on, which was the case with the PS4 VR anyway.
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Price is a major concern. They're going to have to find a way to bridge the gap between top level VR tech and affordability. If they can keep all peripherals needed under $300 I think they've really got a chance at gaining mass adoption. Of course people will still have to cough up $400 (digital) or $500 (disc) for an actual PS5.