I recall when shooters of this sort were all the rage in the early 90's because they were able to showcase what the technology at the time was capable of. As a primarily Sega Genesis player, i was right in my element because that system has a TON of shooters. I don't recall exactly but I don't think R-Type was released on it but it was on the TG-16, which a neighbor of mine owned. I have to say, that was the most difficult shooter that I had ever played up to that point in my life and I still think that these games are intentionally made more difficult than other games such as Thunder Force. I don't know if I would have the patience to excel at this sort of game anymore. In fact, the last shooter I tried was Ikaragua and that didn't last long :P
You are viewing a single comment's thread from:
Gamers are spoiled with choices these days and it is sad to think space side-scrolling shooters are a dying genre. 😢
I've played a few on recent releases and honestly, I don't think that magic can be captured anymore. We have higher demands of games these days. Perhaps a procedurally generated stage leading to the boss could keep people interested. Rogue-like shooter maybe?
That is a cool idea!