SPLINTERLANDS BRAWL 256

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Greetings Battle-Mages!
I would like to share my performance for Brawl 256. Once again, the RNG Gods have smiled on my me as I finished this brawl with a perfect 8-0 score. Please join me as I try to explain what goes on in my mind as I quickly pick teams for certain rulesets. Disclaimer, I am not saying that my picks are the absolute best as we can never know what the opponent will choose. A certain amount of luck always plays a part in any match.

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Battle Link: https://splinterlands.com?p=battle&id=sm_jE70Qax7ZhJVqzRRvlEX&ref=middle-earthling
Ruleset: Going the Distance(only monsters with ranged attack can be used), Fire and Regret(all units have Return Fire-returns 50% of ranged attack to attacker rounded up) 15 Mana
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As only 15 mana is allowed, I chose a cheeky combo with a self-healing big tank up front CORNEALUS and MOTHER KHALA as summoner that adds 1 health to all monsters. Basically I am just waiting for the opponent's monsters to kill themselves while my CORNEALUS self heals 1/3 of its health each round.

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Battle Link: https://splinterlands.com?p=battle&id=sm_RYw8TVjRBIoRKMkH9izu&ref=middle-earthling
Ruleset: Fab Four(only 4 units may be summoned), Earthquake(all non-flying and snared units take 2 damage at the start of round 2), Melee Mayhem(all melee attackers may attack from any position) 19 Mana

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This is the time unleash the LLAMA/QUORA combo as only 19 mana is allowed and QUORA TOWERSHEAD is banned from being used by my opponent.

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Battle Link: https://splinterlands.com?p=battle&id=sm_qt7weJgiJl6UzsvdEH1p&ref=middle-earthling
Ruleset: Odd Ones Out(only monsters with odd mana costs can be used), Ferocity(all units have Fury-deals 2x damage if target has Taunt), Briar Patch(all units have Thorns-returns 2 damage to melee attacker), 28 Mana

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With all units having Thorns, I was expecting a Magic/Range battle so I chose YODIN ZAKU as summoner for that extra Blast damage. DALTHIN IRONHOOD is key to this match as it gives plus 2 ranged attack to two otherwise non-attackers (CREEPING OOZE and CHAOS AGENT). Furthermore, YODIN also gives plus 1 ranged damage to all range attackers giving my team superior firepower. The battle quickly ended in Round 2.

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Battle Link: https://splinterlands.com?p=battle&id=sm_LuFA2MZMFIJGp5E0j9Wh&ref=middle-earthling
Ruleset: Born Again(all units have Rebirth-self resurrects once with 1 health),Are You Not Entertained(an additional Gladiator may be summoned), Aim True(all units gain True Strike-all attacks will not miss) 44 Mana

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Whenever I see the Born Again ruleset, I always try to play a Martyr monster to buff up my QUORA as she will become an unstoppable force. It also helps to ban QUORA from the opponents side 😅.

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Battle Link: https://splinterlands.com?p=battle&id=sm_0WaAYwZTNuGkBD7in4tZ&ref=middle-earthling
Ruleset: Fab Four(max 4 units can be summoned), Explosive Weaponry (all units have Blast-deals an additional 50% damage to adjacent units rounded up), Healed Out(no healing allowed) 50 Mana

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Both of us had the sane idea of basically using Magic damage and a fast tank. But VALNAMOR is simply superior in this match as the plus 1 Speed is very crucial. Attacking and hitting first is the key. Speed kills!

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Battle Link: https://splinterlands.com?p=battle&id=sm_iAQVQ249gIFWDcAeaJhJ&ref=middle-earthling
Ruleset: Fire and Regret(all units have Return Fire-returns 50% of ranged attack to attacker rounded up), Noxious Fumes(all units get poisoned and lose 2 health at the start of round 2), Healed Out(no healing abilities) 13 Mana

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This match was where Lady Luck came to the rescue. We basically had the same team composition, but my FORGOTTEN ONE got the first hits. I am not sure, but I guess it being a Gold Foil made it attack first? 🤔

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Battle Link: https://splinterlands.com?p=battle&id=sm_CGKCpi8YtTlMSxq25Grj&ref=middle-earthling
Ruleset: Heavy Metal(only armored units may be summoned), Aimless(units with Magic and Ranged attack gain Scattershot-attacks at random targets), Equalizer(all units will have equal health to the highest health monster on each side) 14 Mana

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In this match, since most attacks will be at random targets (except for my URAEUS who will attack the backline first), I chose LORNA SHINE as summoner for that added protection as she gives as Divine Shield(the first time a unit takes damage, it is ignored). Having 4 monsters vs 3 monsters also helps. Opponent still have 1 mana unused and he could have put an extra 1 mana monster up front. GG's

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As a result, each participating member of our guild mitriiman squad gets 1,313 Merits and 14.295 staked SPS for finishing in 7th place.

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I hope you enjoyed the battles as much as I had playing them. See you all in the battlefield.
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I sincerely appreciate you sharing your time in reading my post.
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Thumbnail made from Canva Pro
Additional art by @arieruzzzz

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