Epic Card Opening Packs in Rising Star Game

in Olio di Balena10 days ago

My journey for 100,000 Fans continues in Rising Star Game as I fight the temptation to do more Christmas missions instead of focusing on leveling up my account and lowering my EGO.

Today is one of those days where I will be opening packs in the game and this is good news for my Fan count, but bad news for my EGO because it will probably increase again. Unlike other days where I opened 60 packs or 120 packs, today I will only spend 100,000 STARBITS and open 12 packs, I know this is a small amount but I am already very close to my goal of 100,000 Fans since I currently have 84,851 Fans and this means that I only need 15,149 more Fans to reach my goal.

My average Fan earnings per pack in the last few days have been 100 Fans/Pack, considering that I can buy 12 packs for 100,000 STARBITS that means that it is a gain of 100 Fans for every 8333 STARBITS. If I were to buy the cards on the market then I would get more Fans per STARBITS, but I like the thrill of opening packs because you never know when you will hit the jackpot and get a legendary card or even a number of Fans higher than you would get on the market.

It has been over 1 month since I started playing Rising Star Game and I have been buying packs almost daily and during that time I have gone from 10 Fans to my current number of Fans which is 84,851. I consider this to be great progress, but I am disappointed with myself because I have not been making the most of my investment since I do not spend much time completing the missions in the game, but I intend to change this in the future when I have more Fans since my STARBITS earnings will be higher and completing the missions will be more profitable. For now, my focus is only on increasing the level of my account and decreasing my EGO, these 2 things and also fighting the temptation to do the Christmas missions because I am dying to get all the NFTs from the event.

Let's go to the part where I open the packs and see if today will be the day that my second legendary card will appear.

100,000 STARBITS are currently costing 0.43 Swap.Hive and that is the equivalent of $0.12 considering the current value of Hive.







Another day I didn't get my long-awaited second legendary card, but I can consider myself lucky since I got an epic card and also a higher number of Fans than my average in the previous days.

After opening the packs I went from 84,851 Fans to 86,516 Fans and that's an increase of 1665 Fans, that means I got 138.75 Fans per pack, so that's 138.75 Fans for 8,333 STARBITS and that's better than any card I could get on the market.

Now I only have 13,484 Fans left to reach my goal of 100,000 Fans and I still have 2 weeks to do it, so I shouldn't have any problems reaching it and maybe I'll even increase my goal to a higher number of Fans since I'm addicted to opening packs.

And luckily my EGO remains at 33% since my Skills gain was a little higher than my Fans gain in this pack opening.


Link to the Game: Rising Star Game


Posted Using InLeo Alpha

Sort:  

@haibodong, the HiQ Smart Bot has recognized your request (3/4) and will start the voting trail.

In addition, @yunkoo gets !PIZZA from @hiq.redaktion.

For further questions, check out https://hiq-hive.com or join our Discord. And don't forget to vote HiQs fucking Witness! 😻