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RE: You cannot take away from the author that which does not belong to the author.

in Proof of Brain4 years ago

I have not worked out the blockchain side of things for the game I’m developing so I’m not much help on that front.

Some people within the game development community said they would keep an eye out if someone made a post asking for help. Some of them have made their own game on Hive.

There is a series written by @mahdiyari in the hivedevs community about making tic tac toe on Hive.

There is also @learncode who is going over some basic things with python and Hive. Not really game relating but it shows quite a few things.

There is also the Hive Developer Portal. I have not had much time to look into it. They do seem to cover a lot of API and broadcasting.

I do hope at some point we get some posts that talk about such things within the game development community. I do have preferred topics enabled within the community so people can search for things like “tutorial” or “help.” I can always make a different searchable preferred topic or pin a post with a list of helpful posts once there are enough to do so.

If all else fails I do have some people that can be reached out to. Like most people when it comes to Hive and development they struggle for time and are trying to juggle way too many things at once that they are involved in.

There are even people within the hive that charge up to $100 an hour for development. Such information is worth quite a lot. Most that understand it don’t have time to write much about it or have and it just needs to be found in the black hole of content on Hive lost and forgotten about.

There are a few games in development for Hive. Sadly most just don’t want to talk about such things. Many also just want to be posting within their own game community. So it can be a bit hard and time consuming trying to find information.

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Thanks for mentioning LearnCode. I am also developing a game, and planning to blog along the way.

Awesome. I can't wait to read about it.

You sure are busy!

Having a partner helps :P

If you end up putting things out that cover the web interfacing side of things such as how to pull data from the blockchain, how to push it to the blockchain, tie inventory (cards owned, other things, etc.) to the blockchain or things like that feel free to throw a @dwinblood tag in there so I see the mention.

I'll be trying to do the same steps in C# with unity in the future so I will likely have to convert any code that you provide.

I can do that though if need be and would certainly appreciate those things.

The game side is easy for me. The part that is alien is performing the IO with the blockchain.

I think Unity’s Mono scripting language also supports JavaScript. There are a number of Hive libraries for JavaScript, so that might be easier. But I haven’t tried myself.

The API documentation for reading and writing data to Hive is well documented on developers.hive.io.

They have stepped away from JAvascript and Boo (Python Derivative) and it is only C# now. That is okay. I don't mind converting it.