Happy Saturday #hive @onchainart Playing around with glass shader and trying out different IOR values, Since mood is high I wanted to create such a look, A space guy guys in the bubble trippin !
- Full Look
Scene Setup
- Setting up the environment
I started by placing my astronaut inside a sphere, I wanted to create a chromatic effect using a glass shader by playing with the IOR attributes ( Index Of Refraction ), And one single light to create the nice key lighting .
- Adding the grass
For more unique look I wanted to create something outside the box, Plants and grass coming out of the helmet, Since my scene don't have many reflective elements I had to replace the helmet glass cover with more interesting element's
- Fixing my glass shader
After I'm done with the scene layout it's time to adjust my glassy ball look, For chromatic effect Arnold attributes provides cool options such as ( Dispersion Abbe ) playing around with values creates nice distorted effect.
- Photoshop Edit
After my rendering part done, A few Photoshop touches and adding the Text for more artistic look.
- Final Look
Maya | Arnold | Photoshop
artstation
https://vimeo.com/ahmadturki https://www.artstation.com/ahmadturki
It's the imposter D:
That glass flare looks really cool :)
hahah, Cannot hide forever :D !
Thanks, Its been fun playing around with different values, Can give you different looks
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Look super cool, like a movie poster. Great job!
thanks mate ! , i was thinking about makting a small clip out of this :D