How to model a character in Blender / Cuottoresco [SPAN/ENGLIHS

in OnChainArt3 years ago

Hola a todos soy Cuottoresco y el dia hoy les vengo a enseñar a como modelar un personaje proveniente totalmente desde nuestra imaginación, sin mas nada que decir empecemos.

Primero debemos editar nuestro cubito en el Modo Edición:

Editando Cubito.jpeg

Despues de recortar varias veces mi cubo con Ctrl + R , sacamos nuestras extremidades inferiores y superiores utilizando la letra ´´E´´.

Debes buscar la opcion de simetria, esta te funcionara como un espejo y todo lo que hagas de un lado se reflejará automaticamente del otro.

Cubito con brazos y piernas.jpeg

Le colocamos varios detalles utlizando la misma tecnica de Ctrl + R y E y le damos un toque mas sexy.

Cubuito bonito.jpeg

Ahora le agregaremos un modificador el cual nos va a ayduar a que nuestro personaje se vea mucho mejor, para eso tendremos que entra a esta opcion:

Herramienta.jpeg Agregaremos un modificardor: Subdividir Superficie
Y por arte de magia ahora tenemos a nuestro persoanaje con muchos mas poligonos.

Muñeco.jpeg

Ahora editare su color y le daré un poco de brillo:

mUÑECOROJO.jpeg

Se preguntaran como hice para ponerle ese color, solo debes dirijirte a la esquina superior izquierda de la ventana y seleccionar la opción: Editor de Sombreado o tambien la puedes activar con F3.

Epero les haya gustado, como vieron es muy facil de crear cositas en esta aplicación, con par de teclas y un poco de paciencia en alta potencia.

Hello everyone, I'm Cuottoresco and today I'm going to show you how to model a character totally from our imagination, without more to say let's start.

First we must edit our cube in Edit Mode:

Editing Cube.jpeg

After trimming my cube several times with Ctrl + R , we take out our lower and upper extremities using the letter ''E''.

You must look for the symmetry option, this will work like a mirror and everything you do on one side will be automatically reflected on the other side.

Cube with arms and legs.jpeg

We place several details using the same technique of Ctrl + R and E and we give it a sexier touch.

Cute little cube.jpeg

Now we will add a modifier which will help us to make our character look much better, for that we will have to enter this option:

Tool.jpeg We will add a modifier: Subdivide Surface.
And by magic now we have our character with many more polygons.

Doll.jpeg

Now I will edit its color and give it a little brightness:

reddishdoll.jpeg

You may wonder how I did to put that color, just go to the top left corner of the window and select the option: Shading Editor or you can also activate it with F3.

I hope you liked it, as you saw it is very easy to create little things in this application, with a couple of keys and a little patience in high power.

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