Hello Everyone!
As promised here is the editorial for my work titled Mask. Not much to say about this piece. Rendered using Cycles for Blender. I hope you like this
Hello Everyone!
As promised here is the editorial for my work titled Mask. Not much to say about this piece. Rendered using Cycles for Blender. I hope you like this
Hi,
I feel that foot too frontal, too stiff, too fake. In my opinion, if you hide it behind the body, the scene is not affected
Nice smooth skin (in the previous "Mask" post) ... Did you make the SSS? 😊
I think the issue with foot is due to angle of the camera. From different angles, the posture looks fine. And by SSS you meant subsurface scattering, then yes this was rendered with subsurface scattering, but it could be not very prominent due to soft lighting
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Out of interest what does mask represent?
Oh totally up to your imagination. I just mean layer mask in the material editor used to create the lace!