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RE: Class Demo from Tonight

in OnChainArt3 years ago

I do love how much nonsense you can do with texturing :D

And still trying to nut out how much I can abuse texturing for with game art as focusing on animation even though I generally try to keep things as low as possible to help with rendering, I will also just keep adding polygons til I get the shape I want which is probably slightly less of an option with game assets XD

The barrel/s look sweet, it is pretty amazing what can be done in how much time :O