Muy buen día, comunidad Alien Art Hive
Hoy hice un pixel art basado en la carta COASTAL SENTRY.
You can leave in the comments the next letter you want me to make.
Good day, community Alien Art Hive
Today I made a pixel art based on the card COASTAL SENTRY.
Puede dejar en los comentarios la próxima carta que desee que realice.
COASTAL SENTRY
PART 1
Como primer paso, hacemos un cuerpo con solo un olor, rellenando detalles importantes como el cuello, el pecho y la entrepierna, para que podamos identificarlos en el dibujo como aquellos que nos ayudan a crear sombras en el personaje, así como tener una imagen más acorde al cuerpo humano.
As a first step, we make a body with only one smell, filling in important details such as the neck, chest and crotch, so that we can identify them in the drawing as those that help us create shadows in the character, as well as have a more image according to the human body.
PART 2
Continuamos agregando los detalles del personaje, así como las prendas y el cabello, en los cuales debemos crear una silueta que represente las formas y donde irán las nuevas sombras.
We continue adding the details of the character, as well as the clothes and hair, in which we must create a silhouette that represents the shapes and where the new shadows will go.
PART 3
Aquí agregué los colores base del personaje, guiándome del personaje original, aunque iré variando algunos colores para que se acomode más a mi paleta de colores.
Here I added the base colors of the character, guided by the original character, although I will vary some colors so that it fits more with my color palette.
PART 4
Ya con los colores base pasamos al sombreado del personaje, en el que tenemos tipo de sombra, sombra suave y sombras fuertes, las cuales vienen siendo de los que son proyectados con más luz o menos luz, siendo los últimos los que nunca estarán en contacto con la iluminación directa.
Now with the base colors we move on to shading the character, in which we have type of shadow, soft shadow and strong shadows, which are those that are projected with more light or less light, the latter being the ones that will never be in contact. with direct lighting.
PART 5
Aquí hice el cambio de algunos colores para poder tener una mejor imagen, así como agregar nuevos sombreados al personaje con el fin de crear un mejor volumen y se pueda apreciar mucho mejor la iluminación.
Here I changed some colors to have a better image, as well as adding new shading to the character in order to create a better volume and the lighting can be appreciated much better.
Sin nada mas que decir, gracias por su atención, mucha suerte a todos y que un X10 llegue a sus vidas.
With nothing more to say, thank you for your attention, good luck to all and may an X10 come into your lives.
Todos elementos e imágenes inspirados en el juego splinterlands.com.. Los divisores tomados del Discord oficial de Splinterlands.
All elements and images inspired by the game splinterlands.com.. The dividers taken from Official Splinterlands Discord.
Referido aqui
Referred here
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