Edith Emberstar…rugged, naturally talented archer that produces and sells “exquisite handmade arrowheads” that is matched by her ability to use them with deadly effect.
Reference Image - Edith Emberstar
Using Daz3d Studio and Photoshop
Started with a Genesis 9 Female Template.
Added the completed model, after I morphed the body, changed her position, facial expression, and added clothes.
Added texture and color, and then added makeup.
Added hair.
Added a bow and arrow.
Added dirt, scrapes and scars.
Added a rock formation.
Added a tree and natural debris in the background.
Added a forest background...then rendered.
Photoshop: Added a bit more detail to the scene, and increased the environmental exposure.
Tools and assets used:
Daz3D Studio, Iray and Photoshop
Genesis 9 Female Template
Ardamir Hair
Dress Halter Clothes
KGDS Dirt Shell
G9 Fulls Adventure Shell
Medieval Style Bow
HDRI and Daz Lighting
SY Confetti
Jungle Pool and JP Island Environment
Hybrid Tree 11m
In Summary:
- I start out with a model template and morph the body physically.
- I put the body into a position, change facial expressions, add makeup, dress the model, add skin texture, props, etc…
- I either can embed the character into the background or wrap the environment around the character, then add lighting and camera settings, like depth of field.
- Rendering time was 21 hours and 30 minutes.
- Postwork in Photoshop (adding imperfections in the skin, changing atmosphere and lighting, etc…)
Stay frosty people.
Thank you @splinterboost.
Different depth of field would benefit a lot more to the image, imo.
Anyway I like it - awesome appealing visual. !PIZZA 🤸♂️
Thank you @qwerrie :)
$PIZZA slices delivered:
@qwerrie(2/5) tipped @fijimermaid
Thanks for sharing! - castleberry#6859
Thank you so much @castleberry and @steemmonsters.
I love this movie!
Incredible work.
Thank you very much @bitphoto.