There seems to be a lot of questions regarding the reward pool. I saw this on a proposal for HBD stabilizer:
I think the stabilizer is doing a great job to keep the peg but I really wonder whether it's a good idea to reduce the reward pool for authors like that. There are 10 comments posted every day and each comment makes between 300 and 600$ worth in post value. This is average about 2000$ per day that is redistributed from author rewards and goes into the DHF. Wouldn't the money not be better invested if authors got nicer rewards? Wouldn't it allow to attract talents from the outside? Would people not invest more time to try to understand Hive, if it was really worth it for them?
Who wrote that? lol
I couldnt disagree with that more. The global reward pool is tiny. Its so tiny that it disincentives any quality content that requires added effort. Its so tiny that it cant even fairly reward the few contributors to the ecosystem that arent funded by the DHF.
And they want to vote stabilizer comments?
I mean the top 10 creators on a protocol that was built with content creators in mind earn 300 USD on average a month (the other 300 being illiquid), with a token thats worth 200 million USD. And they think the reward pool is "too large".
What can I say. Ridiculous.
Another reason why we need an adopted L2.
The text comes directly from the proposal for the HBD stabilizer. This is in place for quite some time as you can see in the screenshot:
I believe that @archange said that he sees the author rewards as a kind of marketing fee to attract people and to keep them in the community. I believe he is quite right with that. This comment upvoting is certainly good for the HBD stabilizer or even the price of hive but I think it would be better if we could attract people with higher rewards. I don't think that somebody is willing to learn how Hive works if he can then expect to get 0.05$ post rewards...
Its a faucet, not much more than that imo.
Im more talking here about the content creator ecosystem and it not being able to be built on the base layer. On L2 maybe. On base definitely not. If that is indeed what we want to have. Ofc it depends on the type of content you want to happen, but that again requires L2 since reward distribution on base layer is heavily influenced by archaic ideas of what should and should not be rewarded.