Part 6/8:
Creating movement might seem daunting, but it’s mere repetition and adjustment. Duplicate your frames, slightly shifting elements to simulate motion. For instance, if your character is stepping into the scene, start with just showing the foot, then successively add the leg, adjusting as necessary.
Using the brush tool to create facial expressions or gestures adds more personality to the stick figure. As you work through the frames, remember: this is about experimentation. Embrace the trial-and-error approach; you might stumble upon techniques that beautify your animation beyond your expectations.