Part 3/10:
Helms Deep, though portrayed as a formidable stronghold, is poorly designed in several respects. Among the most glaring issues are:
The Deepening Wall: Lacking adequate cover, this defensive aspect fails to protect against enemy archers and was ultimately ineffective in the face of siege weaponry.
Open Grates: A critical point of vulnerability, the grate under the deepening wall offers no protection, allowing the Uruk-hai easy access.
Murder Holes Absence: There are no openings in towers for defenders to shoot down at attackers, which would have been crucial for a fortress under siege.
Logistical Disadvantages: The keep's location at the valley's base offers minimal tactical flexibility, hindering potential maneuvers and retreat strategies.