You are viewing a single comment's thread from:

RE: LeoThread 2024-12-05 08:38

in LeoFinance2 months ago

Part 4/9:

Technical Challenges: Optimization and Mirrors

As the project progresses, the developer faces performance issues caused by high-polygon models and inefficient rendering techniques. Through trial and error, they educate themselves on Unity’s profiling tools and occlusion culling, discovering better practices to enhance performance. Despite initial hiccups with a mirror rendering challenge, they eventually discover Unity's built-in mirror object, acknowledging both their frustration and relief in this unexpected revelation.

Character Development: Finding the Right Animation