You are viewing a single comment's thread from:

RE: LeoThread 2024-12-08 00:09

in LeoFinance2 months ago

Part 7/8:

In the weeks following the launch, the situation deteriorates further. With a reported 25,000 copies sold, indicating a dismal commercial reception, the studio's morale deteriorates. Angry reviewers lash out at the game, and memes circulate, poking fun at its lackluster designs and uninspired gameplay.

Faced with dwindling player numbers, Firewalk Studios makes the difficult decision to take Concord offline just twelve days post-launch. Although intended as a temporary hiatus, it renders the game irretrievably damaged. The announcement of refunds for all players, including physical copies, underscores the project’s complete failure.

Conclusion: Lessons Learned