Part 6/7:
To further enrich my walking experiences, I turned to a mobile game called "Warscape," which gamifies walking. This engaging role-playing game rewards real-life movement with in-game progress. With this added layer of fun, my motivation to walk increased dramatically.
Late one evening, while enjoying the tranquility of a silent, darkened street, I found that the walks facilitated clarity, prompting reflections about my future. Yet, as I settled into this new rhythm of walking, I discovered diminishing returns with longer walks. Initially revitalizing, they often left me yearning to return home after about 30 minutes.