Part 2/8:
Australia is the smallest continent with only one entry point, making it potentially easy to defend. Players often vie for control over Australia since it grants a modest bonus of two troops per turn. However, this tug-of-war can lead to an overcommitment of resources, leaving other territories vulnerable. While it may be an appealing early target, players need to consider if the minimal troop advantage is worth the effort and potential isolation it may cause.