Part 6/9:
This unintuitive transition fails to adequately prepare players for the Arena mode, which serves as a competitive aspect of the game. Here, even while the basic auto-battler mechanics are similar to other popular titles, the imbalance created by features such as randomized Illuvial attributes and pay-to-win mechanics alienates players seeking a fair and engaging competition.
Additionally, Illuvium Zero's city-building aspect appears to reward little to no strategic insight and holds no meaningful connection to the overarching gameplay narrative. Players are left querying the value of the effort they put into crafting their digital empire, further solidifying the notion of disengagement.