Part 8/9:
Conclusion: Reflections on the Endeavor
After five intense days filled with trial and error, the game reached a playable state. However, the creator delivered a tongue-in-cheek disclaimer about the game's rough edges, referring to it more as a "mess of broken models and bad code” than a polished product. Yet, the experience encapsulated the learning process inherent in game development—especially one involving unpredictable AI partners.