Part 4/9:
In the aftermath of Marvin's funeral, Frank's past catches up with him as the FBI questions him regarding his previous missions. He soon finds himself trapped in a deadly game orchestrated by Jack, a government official masquerading as a lawyer, whose murderous intentions put Frank and Sarah at extreme risk. Despite being handcuffed, Frank unleashes his pent-up ferocity, showcasing a rigorous skill set developed during his CIA days, as he dispatches foes one at a time to protect his loved ones.