Part 6/10:
Despite promising beginnings, the device begins to unravel Hana's psyche. Vivid nightmares, an incessant itch that defies rationality, and ghastly visions plague her reality—brief glimpses of the little girl and the presence of a ghostly entity intertwine with her gaming escapades. Retrospective moments from Hana's childhood evoke feelings of nostalgia and pain; memories of isolation surface, revealing a lineage of agoraphobia that haunts her.