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Among the game's participants is Cable, an inmate who has garnered public sympathy by surviving an impressive 26 matches under the control of Simon, a wealthy teenager. Despite his criminal background, audiences rally behind Cable, creating an intriguing dynamic where the line between hero and villain blurs during live telecasts of battles.
As the story unfolds, Cable and Simon navigate not only the violent challenges of Slayers but also the ethical ramifications of their actions. The presence of pre-programmed 'genericons'—characters in the game with scripted responses—adds another layer of complexity, highlighting the dehumanizing aspects of this new entertainment industry.