Part 2/10:
As society grapples with the morality of Anthony’s conviction, a tech company proposes a radical solution to crime: a virtual reality game that allows criminals with severe records to play their way out of prison sentences. This game presents a grim reality where injuries and even death in the gaming world translate directly to the players’ real lives. The incentive to participate is seductive—survive until the end, and one can gain full freedom. With no other options left for Anthony, he reluctantly agrees to join the game, becoming one of ten participants in this life-or-death scenario.