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Originally, Blizzard anticipated modest sales of about 100,000 copies for Diablo. However, as the game generated buzz, that expectation soared to 500,000 copies based on early press reviews, with 450,000 pre-ordered before its release. The initial game achieved remarkable success, selling 2.5 million copies by 2001. Fast forward to today, and Diablo IV has reached an astonishing 12 million players across multiple platforms, solidifying its status as a reference point for RPG fans. The game continues to expand, introducing new levels, bosses, and gameplay modes, ensuring that the franchise remains dynamic and engaging.
Unraveling the Story Behind the Conflict