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RE: LeoThread 2024-12-18 02:18

in LeoFinance2 days ago

Part 4/8:

After donning a specialized motion capture suit, he mimicked the movements of a towering monster, bringing a sense of realism to the animation. The motion data recorded was then imported back into the animation software, where it was refined through a process known as retargeting. This step ensured that the movements were smoothly applied to Godzilla's skeleton, yielding high-fidelity animations that would have otherwise taken much longer to create manually.

To add weight and realism to the movements, he introduced "wiggle" effects to certain parts of the models, such as their spines and thighs, enhancing the overall believability of the motion.

Crafting the Scene: A Journey Through Unreal Engine