Part 6/8:
Critiques and Final Thoughts
While the gameplay and narrative shine, some critiques emerged during gameplay on the Nintendo Switch. The loading screens, particularly after the character's defeat, can be annoyingly long. Additionally, the game relies on an autosave system that requires hitting checkpoints rather than the ability to save at any moment.
Despite these minor downsides, Stray performs remarkably well on the Switch, with only occasional frame drops during intense sequences. Overall, this port, while lacking the graphical fidelity found in its original versions, still delivers a memorable and engaging experience.