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RE: LeoThread 2024-11-16 03:13

in LeoFinance3 months ago

Part 2/5:

The debate around anti-cheat solutions in the gaming industry has been a contentious one. Developers have primarily relied on two options: server-side anti-cheat and client-side anti-cheat. Client-side anti-cheat, which requires privileged access to the user's computer, has become increasingly controversial due to the security risks associated with Kernel-level code.

As a Kernel-level developer with over a decade of experience, one Reddit user eloquently explained the dangers of Kernel-level code. They noted that Kernel-level code has "free access to the internal data structures of the kernel" and can "do basically whatever [it] wants to [the] system." This level of control poses a significant security risk, as a vulnerability in Kernel-level anti-cheat software could have catastrophic consequences.

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