Part 5/6:
Applying simple shader techniques such as diffuse BSDF paired with color ramps creates a stylized look that resonates with the aesthetic of Zelda games. Surrounding lighting should be correctly placed to ensure visual harmony—pairing a sun lamp with the moon in a thoughtful arrangement illuminatively ties the elements together.
Part 5: Compositing for Final Touches
In the last section, we transition to compositing. Using Blender’s node-based compositing feature, we refine the overall output by blending layers, employing techniques such as blurring and color overlays to achieve a polished, cohesive look.