Part 5/6:
The transcript suggests that the only way for the video game industry to survive may be to embrace a smaller, more creative approach. Rather than pouring hundreds of millions into bloated, politically-charged AAA titles, the industry may need to focus on developing high-quality, lower-budget games that appeal to a more diverse range of gamers.
"a smaller scale and more creative approach may be the only way for the game industry to survive," the transcript states. "we need a team of like five people six people maybe to put out a good indie game versus the five or 600 people that are on payroll for God knows what and uh some of them are just there to be Dei hires because big corporations have to you blow money."