Economical changes on Rising Star

in LeoFinance2 years ago

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Hi,

we have some news today from Rising Star team. The Starbits Millionaire mission got a pretty decent upgrade, which can be read in this post.

Basically, to sum it up, you need to have 100 fans for each time you did the mission. If you have only 1000 fans, then the maximum amount of missions available is 10, as 10 times 100 fans is 1000. The more mission one does, the more fans it needs. Simple as that.

I've been a Starbits millionaire for almost a year now, where I did 300 missions.

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So I need to have at least, 30100 fans to do tomorrow another one.

Luckily, I invested in the game, and I'm safe for the next 100 of days.

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From an economical point of view, I find the change by Rising Star real good, as it makes the game sustainable. I know, we need to focus on the game, but we would lie ourselves if we don't check the economical aspect of it.

This mission had an ROI of 365%, imagine an ROI of 1% a day! This is in the long run not feasible. Yes, it still has it, but only if it is reinvested in the game.

As milking was a real issue, we will probably see a price increase of Starbits, as selling will be limited as people will be forced to buy cards with fans. I see an increase of cards prices, even if I try to get my hands on some cheap ones.

On a personal note, I like when games and projects tweak the economics, to make it feasible. The time for low value growth needs to stop at a certain point, to let higher value take over. The product, be it a game or any other project, becomes more valuable and more sought of. The best example is Apple, which is selling Iphones like crazy, even if it is a premium item.

How do you see it? Are such changes, that turn a product slowly into a premium version, good?

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I'm struggling with this a bit. I just became a millionaire. 3ish weeks. I actually grinded to level 73 earning 542,000 starbits before I took the plunge. I really didn't know too much about it.

I have been buying rare guitars for the last two weeks in order to balance my ego.

I'm ok with the changes but I really want to know a strategy. Do I stop with the guitar cards? Do I just buy fan cards and only run lessons? Do I buy fanskill cards?

I pretty have my browser open running missions all of my waking hours. It has become habit. I just need to learn a strategy to follow.

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Stop the guitar, buy rare cards that bring skill and fans. Also, do gather 100k to buy 12 packs at once, as the rare prices will drop under 10k each if you divide them by price per pack.

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Thanks for the advice. That's really solid stuff. So don't run lessons at all? Do millionaire missions and then just try to grab some starbits on other missions?

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Above are my stats, and I'm doing only missions, millionaires + the missions with 15 to 65% range, reload and let over the night the audition (level 75). Next morning, the millionaires and so on....

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I've played 356 missions and with my 100,000 fans, I still have plenty to go.
I have never seen the game as an investment, but simply try to get as far as possible.

I also buy some cheap cards.
Have a great day.
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