I am honestly think the NFT cooperation between Ubisoft and NFTs failed. There are quite a few flaws with it and I think it may increase accounts but they won't really be active users there. First off, the NFTs were blocked off by tons of gameplay time. In the first 12 days, I think they only had like 8 transactions and people's general feedback towards it was quite bad. Would you really want to play 600 gameplay hours to get a single NFT? I honestly don't think that game was worth playing 600 hours.
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I didn't hear about this game, did you play it and get the NFT ?
Agree with you, I wouldn't spend that many hours to get a single NFT...
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No I did not but I saw a bunch of reviews about it because I was curious. There were a few NFTs released but the transactions were just too low and I didn't really think that the lowest mint NFT required hundred of hours of gameplay (most people will never get there).
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I didn't know that you needed so many hours of gaming before you could get the NFT, that was not mentioned in the things I've read. I am not invested in Tezos myself, neither do I play the game, and Ubisoft Quartz is not available in my region. So I had to go with the information I could find. Good to hear your reply.
Well that requirement was more for the highest tier NFT skin they had to offer but from what I saw, the feedback was generally negative. It didn't really work out and most players weren't really interested in using the network as a secondary market given the low number of transactions. The addition gameplay hour requirements also made it so a lot of people just didn't try.
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