In its heyday in the 2000s, World of Warcraft captured the imagination to the point where it became part of the poular culture-- movies and television series would make numerous references to it, ads for the game were all over the place, and Hollywood even spent money for a major movie.
World of Warcraft isn't on that level anymore, but it will remain the standard for games of its type and format. Splinterlands has a chance to do something similar not just for gaming but for blockchain and cryptocurrency.
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