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I think it important to get the numbers up and promote it. Gamification is real and people get excited by the silliest things. It is how we are wired it seems.

Might as well take advantage of that.

That will always be at the helm of threading. That is why I have advocated for a weighted average, which is a more accurate way to gauge the threader's engagement. I hope next time they will consider it.

Well over a long enough period, the true numbers end up weighted. One can play with things a bit for a day or two but a month, the numbers dont lie.

Yeah, it's not an errand for those who tend to gamify every single day. That will go bust and at some point, they will also find it boring when they don't find it worthwhile to earn rewards.

By gamifying I mean trying to make activity fun. People respond to numbers (we are evidence of that).

But to expect people to try to manipulate things over 30 days, that requires consistency which people tend not to have.

True. The length of our engagement is almost like a filter in itself.

Very true. It is what keeps things interesting.