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RE: Let’s talk about the price of SPS and how Splinterlands is contributing to sustain Hive’s price pumps

in LeoFinance3 years ago

I think the biggest factor for SPS and DEC is simply the airdrop.

Yeah, correct.

I am thinking that that as we approach the completion of the airdrop, the large accounts will look to cash out while demand is still high and the price of both SPS and DEC will take massive hits.

I’ve thought about this a thousand times too, even small accounts might want to cash out at that time, it really depends on the Utility of SPS at that time, the importance of staking SPS has to high compared to the reason to sell.

And most of it will be tied to what vouchers can do within the game, if vouchers are strategically anchored to perks within the game which majorly only SPS stakers have access to as airdrop....something like some future buy backs programmed by the SPS DAO, where people vote on the amount to be used for periodic buybacks or something interesting like that, then SpS will live well after the airdrop.

For DEC. The biggest reason why people are holding DEC is the SPS airdop, and that’s why the value have continued on this levels. But a high dec is good for the entire Splinterlands economy, both as a business and as a game. So the onus really is on the team to try to keep it this way. Perhaps there will be things introduced down the line that will require holding of DEC.

My resolution is that the about 265(rough calc) days remaining for the airdrop will bring enough clarity on the way to go. The good thing is that a lot of projects don’t even get to have this much time to get their tokenomics right. I like how Splinterlands is experimenting and making adjustments along the way with this 1year long airdrop approach.

I think it will do fine, this project is very strong in my opinion but this airdrop is crazy generous and I hope it doesn't harm the overall price.

I think it will do more good than harm. I see it like this. With this airdrop, Splinterlands is on one hand funding the players to fund their games, players can choose to cash out if they want ofcourse. But unlike other games where people have to bring in capital afresh to start the game, Splinterlands is basically putting money in peoples hands through the airdrop and a lot of that money is going back into the system, plus new people, plus old players who just want to invest more and are able to....