Brand loyalty is part of the issue, I think. Not so much in that people choose PlayStation or Xbox so much as pc vs console. PC has become kind of a niche compared to where it was back in the late 90s.
At the same time, most people don’t use their phone for serious gaming. They’ll play angry birds or candy crush or whatever but the phone isn’t the preferred device for most games.
Then, there’s the prestige of getting the hot new release that people are sleeping on sidewalks to get before anyone else. No one cares about a game no one is talking about. If it was worth playing they’d have heard of it.
I think all this comes together to create something of a bubble around the gaming community.
Then add to that the idea that getting paid to play a game sounds like a pipe dream. There’s no way that’s real. Or if it is it must be a lousy game if they have to bribe people to play it.
Most of us end up getting stuck in a mindset at some point. As individuals it can be difficult to see beyond it, but it’s not impossible. In a group I think it’s extra difficult because there’s an entire community of people reinforcing it.
I suspect crypto gaming will be like everything else in the tech space. One day there will be a big light bulb moment and the next day the entire culture will be different.