Great example of "tulip mania".
I did similar with World of Ether and bought an egg. I think the company had spent all their revenues in marketing.
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Great example of "tulip mania".
I did similar with World of Ether and bought an egg. I think the company had spent all their revenues in marketing.
Or a lack of understanding of game economics...Players/Game Devs need a sustainable model or you end up with tulip mania..
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It is a good example, thankfully I didn't go too mad, never heard of World of Ether!