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RE: Daily Crypto Markets Live Blog: Gaming Key To Crypto Adoption (09/27/21)

in LeoFinance3 years ago

Since we're talking about gaming, I'll bring up LiteBringer into the conversation again.

I wrote about it a couple of months ago, when I was just starting it but it hasn't changed all that much.

They did introduce some new "end-game" content but it was heavily criticized by players because it apparently didn't address the real issues of the game. The game is actually very polished for a blockchain game but for some reason, it doesn't look like it will take off anytime soon.

It's been laying very low on the radar and it doesn't seem to be growing too much. Sometimes I think it's even shrinking.

I'm now earning just enough to maintain my characters (they do have a monthly maintenance cost) so I keep playing it but I wouldn't go as far as recommending it as a good investment because right now I think its future is doubtful, to say the least.

Oh, it requires very little of my time too, so I guess that's another plus.

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Well...it's fairly common lately for games to push new content that people don't like. End-game content probably means a whole ton of grinding.

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Yea and also they only added more of the same... it's exactly the same content we already had only with higher requirements. Not exciting at all

I hope they can turn things around because it's really well made.

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That is the issue. I am not really in favor of huge grinds if they can't keep people interested. It's a huge issue.

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